Note
Go to the end to download the full example code
Simple Cube with WX¶
Example showing a single geometric cube.
# run_example = false
import pygfx as gfx
import wx
from wgpu.gui.wx import WgpuCanvas
app = wx.App()
canvas = WgpuCanvas()
renderer = gfx.renderers.WgpuRenderer(canvas)
scene = gfx.Scene()
cube = gfx.Mesh(
gfx.box_geometry(200, 200, 200),
gfx.MeshPhongMaterial(color=(0.2, 0.4, 0.6, 1.0)),
)
scene.add(cube)
scene.add(gfx.AmbientLight())
scene.add(gfx.DirectionalLight(position=(0, 0, 1)))
camera = gfx.PerspectiveCamera(70, 16 / 9)
camera.position.z = 400
def animate():
rot = gfx.linalg.Quaternion().set_from_euler(gfx.linalg.Euler(0.005, 0.01))
cube.rotation.multiply(rot)
renderer.render(scene, camera)
canvas.request_draw()
if __name__ == "__main__":
canvas.request_draw(animate)
app.MainLoop()
Total running time of the script: (0 minutes 0.000 seconds)