"""
Simple Cube with WX
===================

Example showing a single geometric cube.
"""
# run_example = false

import pygfx as gfx

import wx
from wgpu.gui.wx import WgpuCanvas


app = wx.App()

canvas = WgpuCanvas()
renderer = gfx.renderers.WgpuRenderer(canvas)
scene = gfx.Scene()

cube = gfx.Mesh(
    gfx.box_geometry(200, 200, 200),
    gfx.MeshPhongMaterial(color=(0.2, 0.4, 0.6, 1.0)),
)
scene.add(cube)

scene.add(gfx.AmbientLight())
scene.add(gfx.DirectionalLight(position=(0, 0, 1)))

camera = gfx.PerspectiveCamera(70, 16 / 9)
camera.position.z = 400


def animate():
    rot = gfx.linalg.Quaternion().set_from_euler(gfx.linalg.Euler(0.005, 0.01))
    cube.rotation.multiply(rot)

    renderer.render(scene, camera)
    canvas.request_draw()


if __name__ == "__main__":
    canvas.request_draw(animate)
    app.MainLoop()
