Note
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Wireframe 2
Example showing a Torus knot, as a wireframe. We create two wireframes, one for the front, bright blue and lit, and one for the back, unlit and gray.

from wgpu.gui.auto import WgpuCanvas, run
import pygfx as gfx
import pylinalg as la
canvas = WgpuCanvas()
renderer = gfx.renderers.WgpuRenderer(canvas)
scene = gfx.Scene()
geometry = gfx.torus_knot_geometry(1, 0.3, 64, 8)
material1 = gfx.MeshBasicMaterial(
color=(0.2, 0.2, 0.2, 1.0), wireframe=True, wireframe_thickness=3, side="back"
)
obj1 = gfx.Mesh(geometry, material1)
scene.add(obj1)
material2 = gfx.MeshPhongMaterial(
color=(0, 0.8, 0.8, 1), wireframe=True, wireframe_thickness=3, side="front"
)
obj2 = gfx.Mesh(geometry, material2)
scene.add(obj2)
camera = gfx.PerspectiveCamera(70, 1)
camera.local.z = 4
scene.add(gfx.AmbientLight(0.2), camera.add(gfx.DirectionalLight(0.8)))
def animate():
rot = la.quat_from_euler((0.0071, 0.01), order="XY")
obj1.local.rotation = la.quat_mul(rot, obj1.local.rotation)
obj2.local.rotation = la.quat_mul(rot, obj2.local.rotation)
renderer.render(scene, camera)
canvas.request_draw()
if __name__ == "__main__":
canvas.request_draw(animate)
run()
Total running time of the script: (0 minutes 0.391 seconds)