pygfx.utils.enums.ColorMode
- class pygfx.utils.enums.ColorMode
Bases:
Enum
The ColorMode enum specifies how an object’s color is established.
- auto = 'auto'
Use either
uniform
andvertex_map
, depending on whethermap
is set.
- uniform = 'uniform'
Use the uniform color (usually
material.color
).
- vertex = 'vertex'
Use the per-vertex color specified in the geometry (usually
geometry.colors
).
- face = 'face'
Use the per-face color specified in the geometry (usually
geometry.colors
).
- vertex_map = 'vertex_map'
Use per-vertex texture coords (
geometry.texcoords
), and sample these inmaterial.map
.
- face_map = 'face_map'
Use per-face texture coords (
geometry.texcoords
), and sample these inmaterial.map
.