pygfx.utils.enums.ColorMode¶
- class pygfx.utils.enums.ColorMode¶
Bases:
Enum
The ColorMode enum specifies how an object’s color is established.
- auto = 'auto'¶
Use either
uniform
andvertex_map
, depending on whethermap
is set.
- uniform = 'uniform'¶
Use the uniform color (usually
material.color
).
- vertex = 'vertex'¶
Use the per-vertex color specified in the geometry (usually
geometry.colors
).
- face = 'face'¶
Use the per-face color specified in the geometry (usually
geometry.colors
).
- vertex_map = 'vertex_map'¶
Use per-vertex texture coords (
geometry.texcoords
), and sample these inmaterial.map
.
- face_map = 'face_map'¶
Use per-face texture coords (
geometry.texcoords
), and sample these inmaterial.map
.