Note
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Reference Color
This example draws squares of reference colors. These can be compared to similar output from e.g. Matplotlib.

from rendercanvas.auto import RenderCanvas, loop
import pygfx as gfx
colors1 = ["#ff0000", "#770000", "#00ff00", "#007700", "#0000ff", "#000077"]
colors2 = ["#000000", "#333333", "#666666", "#999999", "#cccccc", "#ffffff"]
canvas = RenderCanvas()
renderer = gfx.WgpuRenderer(canvas, gamma_correction=1.0)
camera = gfx.OrthographicCamera()
camera.show_rect(-0.5, 5.5, 0, 2)
scene = gfx.Scene()
plane = gfx.plane_geometry()
for i, color in enumerate(colors1):
m = gfx.Mesh(plane, gfx.MeshBasicMaterial(color=color))
m.local.x = i
m.local.y = 0
scene.add(m)
for i, color in enumerate(colors2):
m = gfx.Mesh(plane, gfx.MeshBasicMaterial(color=color))
m.local.x = i
m.local.y = 1
scene.add(m)
canvas.request_draw(lambda: renderer.render(scene, camera))
# # Code to show the same scene in MPL
# import matplotlib.pyplot as plt
# from matplotlib.patches import Rectangle
# fig, ax = plt.subplots()
# ax.set_facecolor("k")
# plt.xlim([0, 6])
# plt.ylim([-1, 3])
# for i, color in enumerate(colors1):
# ax.add_patch(Rectangle((i, 0), 1, 1, facecolor=color))
# for i, color in enumerate(colors2):
# ax.add_patch(Rectangle((i, 1), 1, 1, facecolor=color))
# fig.show()
if __name__ == "__main__":
print(__doc__)
loop.run()
Total running time of the script: (0 minutes 0.088 seconds)