pygfx.materials.PointsSpriteMaterial
- class pygfx.materials.PointsSpriteMaterial(*, sprite=None, **kwargs)
Bases:
PointsMaterial
A material to render points as sprite images.
Renders the provided texture at each point position. The images are square and sized just like with a PointMaterial. The texture color is multiplied with the point’s “normal” color (as calculated depending on
color_mode
).The sprite texture is provided via
.sprite
.- property sprite
The texture map specifying the sprite image.
The dimensionality of the map must be 2D. If None, it just shows a uniform color.